Established in 1995
Ron Schara’s story proves dreams do come true. Back in 1995, Ron, an outdoor beat writer for the Minneapolis Tribune, thought his love of outdoor story telling could be turned into a television success story. Inspired by news programs such as 20/20 and 60 minutes, Ron brainstormed an outdoor adventure program and got to work. The title? Minnesota Bound. The star of the show? A six-month-old black lab named Raven. Ron’s way with words instantly touched the lives of all who watched, and the Minnesota Bound story was born.
As Minnesota Bound grew in popularity, so did Ron and Raven. He suddenly found his work on television, on radio, in newspapers, and even an annual Ron Schara calendar. Ron Schara Productions quickly formed, and the company found itself creating outdoor television programs for channels such as ESPN, Versus Network, Outdoor Channel and, Fox Sports Networks. The cast of television personalities also grew with the addition of Ron's daughter, Laura, and "The Man About The Woods," Bill Sherck, Jared Christie and Travis Frank. These days, Minnesota Bound is a numbers game. Get this: nineteen seasons complete, with nearly 700 episodes produced, and twelve regional Emmy awards earned.
Ron Schara Productions is a small production house with a big passion for great writing and videography. RSP now employs eighteen talented outdoor communicators. Located in the heart of Minnesota's Twin Cities, our production facility houses a state of the art production studio, six production suites, a full line-up of HD cameras, an on-site audio studio, graphics department, and, of course, a world-famous black lab. The Ron Schara team currently produces eight local, regional, and nationally-televised programs. Ron Schara Productions provides communication services to some of the most well-respected customers in the world.
Ron Schara Productions strives to produce the highest quality video production while perfecting the art of outdoor storytelling. It’s a standard recognized by our clients, the television networks we work with, and most importantly, the viewer.